These uses give lots of small-time saves that add up. Use Telekinesis any time you can on Waypoints, Town Portals, your stash and for utility items such as Potions and Scrolls from a distance.Frozen Orb is a point and aim skill that chills anything it hits.Cast Frozen Armor prior to entering combat situations to maintain it's duration.* Skills that do NOT utilize either FCR or IAS This Skill can be used in niche situations to buy yourself more time for your next move.Ĭold Mastery * boosts the Cold Damage dealt to all of your enemies by piercing their Cold Resistances.įire Mastery * boosts the Fire Damage to all of your Fire Skills. It doesn't amount to much, but it's only a 1 Skill Point Investment.įrost Nova * shoots a ring of ice around you, chilling targets nearby in range. Warmth * gives you some passive Mana Regeneration. Ranged monsters are not affected by this at all. Use it on Cold Immune mobs and bosses with high Life pools.įrozen Armor * protects your Character with an icy armor that will freeze enemies who use melee attacks on you. It can only bring a monster’s Life down to 1 in Normal, 33% in Nightmare and 50% in Hell. Static Field * deals Lightning Damage equal to 25% of the enemy’s current Life. You can also use it to Knockback mobs and keep them stunned. It can be used on your Stash, Waypoints, Portals, and utility items (Potions, Scrolls, etc.). Telekinesis * allows you to interact with objects from a distance to save time. This is what gives the Sorceress its huge advantage early on. Teleport * lets you cover large distances over almost any gap and wall on the map. It can be used as a Utility Skill with mass freezing nearby targets. On impact, it explodes into a small area in which it will freeze your enemies and deal Area of Effect Cold Damage. Glacial Spike * will shoot an arrow shaped ice projectile in the direction of your cursor.
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